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Jumpin is an abstract strategy game for two players. The object of the game is for a player to move all of their "pawns" from one end of the board to the other.
Pawns can only move by "jumping" over other pawns. A pawn can jump over one or more pawns as long as they are all in a row with no intervening spaces. When a pawn lands it can continue to jump as long as there are legal moves remaining for it. Pawns may jump over pawns belonging to either player. Once a player has completed their move the other player takes their turn. The first player to get all of their pawns to the opposite end of the board is the winner.
This game is a variant of the "peg" puzzles that you sometimes find in country-style restaurants. The game is quite basic and a winning strategy can probably be formulated fairly quickly. The little metal pawns are nice but the game really does little to hold interest beyond that.
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